

I think that’s true, but it’s a different moral imperative than either open source (understood as just being able to get the code for the software you have) or Free Software (which was conceived when software came on tapes in the mail and completely fails to address project governance in the era of forges).

No?
I mean, how else are you meant to play the game actually?
I guess you could be like opening ports just to particular IPs. And you need a game that isn’t Swiss cheese that gets immediately hacked.
But like hackers don’t sort of seep in through port forwards; they need to physically identify and exploit a particular vulnerability.